Tuesday, 26 February 2008

Final Script

This is based on the most recent animatic:





Nat wrote up the final script for me, using the final animatic as a guide line.

Thursday, 14 February 2008

Another New Maya Trick!


Turns out there's a fair few funky things you can do in Maya!  Not only is there the wonders of FCheck, to see rendered frames play back, there is also Playblasting, which allows you to preview animation in real time, and save the playblast file as a film.

Above is a playblast of my drum kit, prior to final renders.  Some shots, such as blank sky or peculiar angles of cymbals mark shots where there is no drum kit in the shot.

This is still subject to change, and needs to be animated.

Bron

Wednesday, 6 February 2008

Animatic IX



The post summative assessment animatic, taking into account the thumbnails from the previous post. Another 10 seconds have been clipped since, thanks to Jo. A change has also been made to the part where the guinea pig is reaching for the cymbal. Instead, the guinea pig grows increasingly frustrated, keeping in line with the cheeky, troublesome, short tempered character he's evolved into.

Other changes include a title sequence and cutting the "double gag," as already mentioned in the discussion of the summative assessment overview.

The opening shots of the guinea pig are going to be done using two already animated scenes. Not much needs changing, so the frames I've animated aren't completely redundant.



Bron

Saturday, 2 February 2008

Tom Thumb(nail)



Above are the thumbnails for the titles, as discussed with Sean and Paul, and for a scene that Jo and I have altered.

Bron